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Dewata Traditonal Weapon Quest Enchantments Chart


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#1
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Here are the charts for the available enchantments for Keris on the Traditional Weapon Quest at dew_fild01 127,240 with Gatti NPC:

 

[Socket 3]

 

All with 15% chance:


STR + 1
AGI + 1
VIT + 1
NT + 1
DEX + 1
LUK + 1
MATK + 2%
CRIT + 5
MDEF + 2
DEF + 3
HP + 100
SP + 50
HP + 300
DEF + 9
MDEF + 6
LUK + 3
DEX + 3
INT + 3
VIT + 3
AGI + 3
STR + 3
STR + 4
AGI + 4
VIT + 4
INT + 4
DEX + 4
LUK + 4
MDEF + 8
STR + 5
AGI + 5
VIT + 5
INT + 5
DEX + 5
LUK + 5
MATK + 3%
CRIT + 7
ATK + 2%
SP + 100
HP + 200
DEF + 6
MDEF + 4
LUK + 2
DEX + 2
INT + 1
VIT + 2
AGI + 2
STR + 2

 

 

 

[Socket 4]

 

All with 13% chance:


STR + 1
AGI + 1
VIT + 1
INT + 1
DEX + 1
LUK + 1
MATK + 1%
CRIT + 5
ATK + 2%
MDEF + 2
DEF + 3
HP + 100
SP + 50
HP + 200
DEF + 6
MDEF + 4
ATK + 3%
CRIT + 7
LUK + 2
DEX + 2
 INT + 2
VIT + 2
AGI + 2
STR + 2
STR + 3
AGI + 3
VIT + 3
INT + 3
DEX + 3
MDEF + 8
DEF + 9
HP + 300
SP + 100
HP + 400
MDEF + 8
LUK + 4
DEX + 4
INT + 4
VIT + 4
AGI + 4
STR + 4
STR + 5
AGI + 5
VIT + 5
INT + 5
DEX + 5
LUK + 5
 

 



 

Get back to this page through the link: www.dewataenchantment.myroserver.com


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#2
koril322

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Hi Sir Admin

 

Why is Flee missing?

 

I saw few keris with FLEE enchantment. how was that possible?



#3
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Hi Sir Admin

 

Why is Flee missing?

 

I saw few keris with FLEE enchantment. how was that possible?

 

 

Hmm I dont know, maybe you are just confused with another enchantable item. This is with the Keris.

 

I took these from the actual script we are using.



#4
koril322

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Nope sir it is keris..

 

Is it possible that we had changes for keris enchantment script?

 

Thanks,



#5
dirtydozen

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as for the record, when keris quest was first introduce in our server,  the enchants do have the flee stat on it. i do have a +12flee +6flee enchancement on one of my keris.

then, pagkakaalala ko is, na nerf ung highest stats na pinoproduce by the npc from +12 +12 mdef/def/flee to +8 +8 mdef/def/flee and the sp and hp stat (not really sure if gaano kalaki ung binaba nya)

 

but after nung update n un. nag try ako for several days if meron pang nabago bukod dun. di ako nakakuha ng flee stat sa lahat ng attempt ko.

 

 sana makatulong tong info n to admin. 



#6
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Nope sir it is keris..

 

Is it possible that we had changes for keris enchantment script?

 

Thanks,

 

 

 

Hmm I think we have not changed the scripts for this. This is still the same script from before.

 

as for the record, when keris quest was first introduce in our server,  the enchants do have the flee stat on it. i do have a +12flee +6flee enchancement on one of my keris.

then, pagkakaalala ko is, na nerf ung highest stats na pinoproduce by the npc from +12 +12 mdef/def/flee to +8 +8 mdef/def/flee and the sp and hp stat (not really sure if gaano kalaki ung binaba nya)

 

but after nung update n un. nag try ako for several days if meron pang nabago bukod dun. di ako nakakuha ng flee stat sa lahat ng attempt ko.

 

 sana makatulong tong info n to admin. 

 

Hmm I think we have not changed the scripts for this. This is still the same script from before.



#7
dirtydozen

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correction po +10 +10 po ung sagad sa mdef. for the table sa iRO eto po ung laman.

 

Possible Enchantments AGI +1 ~ +5 DEF +3 • +6 • +9 • +12 DEX +1 ~ +5 INT +1 ~ +5 LUK +1 ~ +5 MATK +2% • +3% Max HP +100 • +200 • +300 • +400 • +500 Max SP +50 • +100 • +150 Mdef +2 • +4 • +6 • +8 STR +1 ~ +5 VIT +1 ~ +5 Crit +5 • +7 ATK +2% • +3% MDEF +2 • +4 • +6 • +8 • +10 FLEE +6 • +12

iRO link http://irowiki.org/w...al_Weapon_Quest



#8
Dea

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Wala na palang mdef +10? Ilan times na ko nakakuha ng mdef +16 un pala max na un ngayon? >.< 



#9
dirtydozen

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yes max na po ung +8 +8 mdef after the nerf. kaya swerte dati ung nakakuha ng +10 +10mdef khit po ata sa def +8 +8 n din. thats why pag nakakakita ako ng vend na mataas  sa implemented as of now na stat. napapabili ako haha



#10
ebilmaki

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may chance pa din po ba mabasag?



#11
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yes max na po ung +8 +8 mdef after the nerf. kaya swerte dati ung nakakuha ng +10 +10mdef khit po ata sa def +8 +8 n din. thats why pag nakakakita ako ng vend na mataas  sa implemented as of now na stat. napapabili ako haha

 

 

I think we have not changed the scripts for this. We are using the previous and old script we have for this enchantment.



#12
Paralyticus

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Scipts changed sir * Admin * .. Tried making/enchanting keris whole day.. pero wala po ako nakita na +10mdef/+12def/+150SP/Flee

keris.. na meron naman po dati..

 

http://irowiki.org/w...al_Weapon_Quest

 

Kindly check na lang po..

 

Pede po paki balik po sya sa official sir * Admin * .. Since na na-nerfed na po ang max def/mdef?

Thanks po.. More Powers..



#13
jerick62

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i also checked sir making enchantments. no flee enchants, no +12 def, +10 mdef, +150sp.


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#14
cedbill_190

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balik naman natin yung Flee sa KERIS
kinda Helpful para sa mga GX Flee Build



#15
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Scipts changed sir * Admin * .. Tried making/enchanting keris whole day.. pero wala po ako nakita na +10mdef/+12def/+150SP/Flee

keris.. na meron naman po dati..

 

http://irowiki.org/w...al_Weapon_Quest

 

Kindly check na lang po..

 

Pede po paki balik po sya sa official sir * Admin * .. Since na na-nerfed na po ang max def/mdef?

Thanks po.. More Powers..

 

 

@admin

i also checked sir making enchantments. no flee enchants, no +12 def, +10 mdef, +150sp.

 

 

balik naman natin yung Flee sa KERIS
kinda Helpful para sa mga GX Flee Build

 

 

Yes I guess since our implementation of FULL RENEWAL, some attributes may have changed.

 

Ito kasi sya sa ngayon:

  // Socket 3
        set .@i, rand(4300);
         if (.@i < 150) set .@s3,4700; // STR + 1
        else if (.@i < 300) set .@s3,4730; // AGI + 1
        else if (.@i < 450) set .@s3,4740; // VIT + 1
        else if (.@i < 600) set .@s3,4710; // INT + 1
        else if (.@i < 750) set .@s3,4720; // DEX + 1
        else if (.@i < 900) set .@s3,4750; // LUK + 1
        else if (.@i < 1050) set .@s3,4761; // MATK + 2%
        else if (.@i < 1200) set .@s3,4764; // CRIT + 5
        else if (.@i < 1350) set .@s3,4786; // MDEF + 2
        else if (.@i < 1500) set .@s3,4791; // DEF + 3
        else if (.@i < 1650) set .@s3,4795; // HP + 100
        else if (.@i < 1750) set .@s3,4800; // SP + 50
        else if (.@i < 1850) set .@s3,4797; // HP + 300
        else if (.@i < 1950) set .@s3,4793; // DEF + 9
        else if (.@i < 2050) set .@s3,4788; // MDEF + 6
        else if (.@i < 2150) set .@s3,4752; // LUK + 3
        else if (.@i < 2250) set .@s3,4722; // DEX + 3
        else if (.@i < 2350) set .@s3,4712; // INT + 3
        else if (.@i < 2450) set .@s3,4742; // VIT + 3
        else if (.@i < 2550) set .@s3,4732; // AGI + 3
        else if (.@i < 2650) set .@s3,4702; // STR + 3
        else if (.@i < 2700) set .@s3,4703; // STR + 4
        else if (.@i < 2750) set .@s3,4733; // AGI + 4
        else if (.@i < 2800) set .@s3,4743; // VIT + 4
        else if (.@i < 2850) set .@s3,4713; // INT + 4
        else if (.@i < 2900) set .@s3,4723; // DEX + 4
        else if (.@i < 2950) set .@s3,4753; // LUK + 4
        else if (.@i < 3000) set .@s3,4789; // MDEF + 8
        else if (.@i < 3001) set .@s3,4704; // STR + 5
        else if (.@i < 3002) set .@s3,4734; // AGI + 5
        else if (.@i < 3003) set .@s3,4744; // VIT + 5
        else if (.@i < 3004) set .@s3,4714; // INT + 5
        else if (.@i < 3005) set .@s3,4724; // DEX + 5
        else if (.@i < 3006) set .@s3,4754; // LUK + 5
        else if (.@i < 3007) set .@s3,4806; // MATK + 3%
        else if (.@i < 3008) set .@s3,4765; // CRIT + 7
        else if (.@i < 3009) set .@s3,4766; // ATK + 2%
        else if (.@i < 3010) set .@s3,4801; // SP + 100
        else if (.@i < 3140) set .@s3,4796; // HP + 200
        else if (.@i < 3270) set .@s3,4792; // DEF + 6
        else if (.@i < 3400) set .@s3,4787; // MDEF + 4
        else if (.@i < 3530) set .@s3,4751; // LUK + 2
        else if (.@i < 3660) set .@s3,4721; // DEX + 2
        else if (.@i < 3790) set .@s3,4711; // INT + 1
        else if (.@i < 3920) set .@s3,4741; // VIT + 2
        else if (.@i < 4050) set .@s3,4731; // AGI + 2
        else if (.@i < 4180) set .@s3,4701; // STR + 2
        else set .@s3,0;

        // Socket 4
        set .@j, rand(4100);
         if (.@j < 130) set .@s4,4700; // STR + 1
        else if (.@j < 260) set .@s4,4730; // AGI + 1
        else if (.@j < 390) set .@s4,4740; // VIT + 1
        else if (.@j < 520) set .@s4,4710; // INT + 1
        else if (.@j < 650) set .@s4,4720; // DEX + 1
        else if (.@j < 780) set .@s4,4750; // LUK + 1
        else if (.@j < 910) set .@s4,4760; // MATK + 1%
        else if (.@j < 1040) set .@s4,4764; // CRIT + 5
        else if (.@j < 1170) set .@s4,4766; // ATK + 2%
        else if (.@j < 1300) set .@s4,4786; // MDEF + 2
        else if (.@j < 1430) set .@s4,4791; // DEF + 3
        else if (.@j < 1560) set .@s4,4795; // HP + 100
        else if (.@j < 1690) set .@s4,4800; // SP + 50
        else if (.@j < 1790) set .@s4,4796; // HP + 200
        else if (.@j < 1890) set .@s4,4792; // DEF + 6
        else if (.@j < 1990) set .@s4,4787; // MDEF + 4
        else if (.@j < 2090) set .@s4,4767; // ATK + 3%
        else if (.@j < 2190) set .@s4,4765; // CRIT + 7
        else if (.@j < 2290) set .@s4,4751; // LUK + 2
        else if (.@j < 2390) set .@s4,4721; // DEX + 2
        else if (.@j < 2490) set .@s4,4711; // INT + 2
        else if (.@j < 2590) set .@s4,4741; // VIT + 2
        else if (.@j < 2690) set .@s4,4731; // AGI + 2
        else if (.@j < 2790) set .@s4,4701; // STR + 2
        else if (.@j < 2860) set .@s4,4702; // STR + 3
        else if (.@j < 2930) set .@s4,4732; // AGI + 3
        else if (.@j < 3000) set .@s4,4742; // VIT + 3
        else if (.@j < 3140) set .@s4,4712; // INT + 3
        else if (.@j < 3210) set .@s4,4722; // DEX + 3
        else if (.@j < 3280) set .@s4,4788; // MDEF + 8
        else if (.@j < 3350) set .@s4,4793; // DEF + 9
        else if (.@j < 3420) set .@s4,4797; // HP + 300
        else if (.@j < 3490) set .@s4,4801; // SP + 100
        else if (.@j < 3540) set .@s4,4798; // HP + 400
        else if (.@j < 3590) set .@s4,4789; // MDEF + 8
        else if (.@j < 3640) set .@s4,4753; // LUK + 4
        else if (.@j < 3690) set .@s4,4723; // DEX + 4
        else if (.@j < 3740) set .@s4,4713; // INT + 4
        else if (.@j < 3790) set .@s4,4743; // VIT + 4
        else if (.@j < 3840) set .@s4,4733; // AGI + 4
        else if (.@j < 3890) set .@s4,4703; // STR + 4
        else if (.@j < 3900) set .@s4,4704; // STR + 5
        else if (.@j < 3910) set .@s4,4734; // AGI + 5
        else if (.@j < 3920) set .@s4,4744; // VIT + 5
        else if (.@j < 3930) set .@s4,4714; // INT + 5
        else if (.@j < 3940) set .@s4,4724; // DEX + 5
        else if (.@j < 3950) set .@s4,4754; // LUK + 5





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